#include #include #include #include "DataType.h" #define ARRAY_NAME 256 static int typeNameIndex = 0; static int typeNameSwap = 0; static char typeName[2][ARRAY_NAME]; static bool useGlobals = false; static Structs globalStructs; static void dtAppend(const char* s) { int index = 0; while(typeNameIndex < (ARRAY_NAME - 1) && s[index] != '\0') { typeName[typeNameSwap][typeNameIndex] = s[index]; index++; typeNameIndex++; } typeName[typeNameSwap][typeNameIndex] = '\0'; } const char* dtGetName(const Structs* sts, DataType dt) { typeNameSwap = !typeNameSwap; typeNameIndex = 0; switch(dt.type) { case DT_INT: dtAppend("int"); break; case DT_FLOAT: dtAppend("float"); break; case DT_STRUCT: dtAppend(dtGetStruct(sts, dt)->name); break; case DT_VOID: dtAppend("void"); break; default: dtAppend("unknown"); } if(dt.array != 0) { dtAppend("[]"); } if(dt.pointer != 0) { dtAppend("*"); } return typeName[typeNameSwap]; } int dtGetSize(DataType dt, const Structs* sts) { if(dt.pointer != 0) { return 1; } switch(dt.type) { case DT_INT: return 1; case DT_FLOAT: return 1; case DT_STRUCT: { int size = 0; Struct* st = dtGetStruct(sts, dt); for(int i = 0; i < st->amount; i++) { size += dtGetSize(st->vars[i].type, sts); } return size; } default: return 0; } } DataType dtInt() { DataType dt = {DT_INT, 0, 0, 0}; return dt; } DataType dtFloat() { DataType dt = {DT_FLOAT, 0, 0, 0}; return dt; } DataType dtVoid() { DataType dt = {DT_VOID, 0, 0, 0}; return dt; } DataType dtStruct(const Struct* st) { DataType dt = {DT_STRUCT, 0, 0, st->id}; return dt; } DataType dtText() { DataType dt = {DT_INT, 0, 1, 0}; return dt; } DataType dtToArray(DataType dt) { dt.array = 1; return dt; } DataType dtRemoveArray(DataType dt) { dt.array = 0; return dt; } DataType dtToPointer(DataType dt) { dt.pointer = 1; return dt; } bool dtRemovePointer(DataType* dt) { if(dt->pointer != 0) { dt->pointer = 0; return true; } return false; } bool dtCompare(DataType a, DataType b) { return a.array == b.array && a.structId == b.structId && a.type == b.type && a.pointer == b.pointer; } bool dtIsInt(DataType dt) { return dtCompare(dt, dtInt()); } bool dtIsFloat(DataType dt) { return dtCompare(dt, dtFloat()); } bool dtIsVoid(DataType dt) { return dtCompare(dt, dtVoid()); } bool dtIsArray(DataType dt) { return dt.array != 0; } Struct* dtGetStruct(const Structs* sts, DataType dt) { if(dt.type != DT_STRUCT) { return NULL; } if(dt.structId & 1) { if(!useGlobals) { return NULL; } return globalStructs.data + (dt.structId >> 1); } return sts->data + (dt.structId >> 1); } void stAddVariable(Struct* st, const char* name, DataType type) { int index = st->amount; st->amount++; st->vars = realloc(st->vars, sizeof(StructVariable) * st->amount); st->vars[index].name = name; st->vars[index].type = type; } void stsInit(Structs* sts) { sts->capacity = 4; sts->entries = 0; sts->data = malloc(sizeof(Struct) * sts->capacity); } void stsDelete(Structs* sts) { for(int i = 0; i < sts->entries; i++) { free(sts->data[i].vars); } free(sts->data); } static Struct* stsInternSearch(Structs* sts, const char* name) { for(int i = 0; i < sts->entries; i++) { if(strcmp(sts->data[i].name, name) == 0) { return sts->data + i; } } return NULL; } Struct* stsSearch(Structs* sts, const char* name) { if(useGlobals) { Struct* st = stsInternSearch(&globalStructs, name); if(st != NULL) { return st; } } return stsInternSearch(sts, name); } Struct* stsAdd(Structs* sts, const char* name) { if(sts->entries >= sts->capacity) { sts->capacity *= 2; sts->data = realloc(sts->data, sizeof(Struct) * sts->capacity); } int index = sts->entries++; sts->data[index].id = index << 1; sts->data[index].amount = 0; sts->data[index].name = name; sts->data[index].vars = NULL; return sts->data + index; } void gstsInit() { stsInit(&globalStructs); useGlobals = true; } void gstsDelete() { stsDelete(&globalStructs); useGlobals = false; } Structs* gstsGet() { return &globalStructs; } Struct* gstsAdd(const char* name) { Struct* st = stsAdd(&globalStructs, name); st->id |= 1; return st; }