#include "Object.h" const char* oGetName(ObjectType ot) { switch(ot) { case OT_INT: return "int"; case OT_FLOAT: return "float"; case OT_CONST_STRING: return "const string"; case OT_NULL: return "null"; case OT_BOOL: return "bool"; case OT_VOID: return "void"; case OT_ARRAY: return "array"; case OT_REFERENCE: return "reference"; default: return "unknown"; } }