CMakeLists.txt 2.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091
  1. cmake_minimum_required(VERSION 3.25)
  2. project(gamingcore CXX)
  3. add_subdirectory(glfw SYSTEM)
  4. set(CMAKE_CXX_STANDARD 23)
  5. set(SRC
  6. "src/Image.cpp"
  7. "src/Network.cpp"
  8. "src/VulkanBase.cpp"
  9. "src/VulkanUtility.cpp"
  10. "src/VulkanWrapper.cpp"
  11. "src/WindowManager.cpp"
  12. )
  13. set(SRC_TESTS
  14. "test/Main.cpp"
  15. "test/modules/ImageTests.cpp"
  16. "test/modules/NetworkTests.cpp"
  17. "test/modules/WindowManagerTests.cpp"
  18. )
  19. if("${CMAKE_BUILD_TYPE}" STREQUAL "Release")
  20. set(COMPILE_OPTIONS "")
  21. set(LINK_OPTIONS "")
  22. set(LOG_LEVEL 2)
  23. set(DEFINITIONS CHECK_MEMORY)
  24. else()
  25. set(DEFINITIONS ERROR_SIMULATOR CHECK_MEMORY DEBUG_VULKAN)
  26. if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
  27. set(COMPILE_OPTIONS --coverage)
  28. set(LINK_OPTIONS gcov)
  29. elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
  30. set(COMPILE_OPTIONS -fprofile-instr-generate -fcoverage-mapping)
  31. set(LINK_OPTIONS ${COMPILE_OPTIONS})
  32. endif()
  33. set(LOG_LEVEL 4)
  34. list(APPEND SRC "src/ErrorSimulator.cpp")
  35. endif()
  36. if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
  37. include("cmake/gcc_warnings.cmake")
  38. elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
  39. include("cmake/clang_warnings.cmake")
  40. endif()
  41. add_library(gamingcore STATIC ${SRC})
  42. target_compile_options(gamingcore PUBLIC
  43. ${COMPILE_OPTIONS}
  44. ${WARNINGS}
  45. -fdiagnostics-color=always
  46. )
  47. target_compile_definitions(gamingcore
  48. PRIVATE LOG_LEVEL=${LOG_LEVEL}
  49. PUBLIC ${DEFINITIONS}
  50. )
  51. target_link_libraries(gamingcore
  52. PRIVATE core glfw vulkan ${LINK_OPTIONS}
  53. )
  54. target_include_directories(gamingcore SYSTEM
  55. PUBLIC ${CMAKE_INSTALL_PREFIX}/include
  56. PUBLIC enet/include
  57. PUBLIC stb
  58. PUBLIC glfw/include
  59. )
  60. target_link_directories(gamingcore
  61. PUBLIC ${CMAKE_INSTALL_PREFIX}/lib
  62. )
  63. target_sources(gamingcore PUBLIC
  64. FILE_SET HEADERS
  65. BASE_DIRS include
  66. FILES
  67. ./include/core/Image.hpp
  68. ./include/core/Network.hpp
  69. ./include/core/VulkanBase.hpp
  70. ./include/core/VulkanWrapper.hpp
  71. ./include/core/WindowManager.hpp
  72. )
  73. install(TARGETS gamingcore FILE_SET HEADERS)
  74. include("cmake/add_shader.cmake")
  75. add_shader(NAME vertex SOURCES shaders/vertex.vert.glsl)
  76. add_shader(NAME fragment SOURCES shaders/fragment.frag.glsl)
  77. add_executable(test ${SRC_TESTS})
  78. target_link_libraries(test PRIVATE gamingcore)
  79. target_compile_definitions(test
  80. PRIVATE LOG_LEVEL=4
  81. )