Kajetan Johannes Hammerle 1afdb90909 file textures use stack allocators, simplified file texture and png %!s(int64=3) %!d(string=hai) anos
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Attributes.cpp b8f6e4c345 buffer and tests, attribute spacers without argument and correctly %!s(int64=3) %!d(string=hai) anos
Attributes.h b8f6e4c345 buffer and tests, attribute spacers without argument and correctly %!s(int64=3) %!d(string=hai) anos
Framebuffer.h 33d0fc4551 removed wrong const %!s(int64=3) %!d(string=hai) anos
GL.cpp e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos
GL.h e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos
GLEW.cpp 144ae380f0 glew wrapper %!s(int64=3) %!d(string=hai) anos
GLEW.h 144ae380f0 glew wrapper %!s(int64=3) %!d(string=hai) anos
GLFW.cpp 70c3bed894 gl and glfw wrapper %!s(int64=3) %!d(string=hai) anos
GLFW.h 70c3bed894 gl and glfw wrapper %!s(int64=3) %!d(string=hai) anos
Shader.cpp 647e4f95de shader %!s(int64=3) %!d(string=hai) anos
Shader.h 647e4f95de shader %!s(int64=3) %!d(string=hai) anos
Texture.cpp 1afdb90909 file textures use stack allocators, simplified file texture and png %!s(int64=3) %!d(string=hai) anos
Texture.h 1afdb90909 file textures use stack allocators, simplified file texture and png %!s(int64=3) %!d(string=hai) anos
TextureFormat.cpp 1afdb90909 file textures use stack allocators, simplified file texture and png %!s(int64=3) %!d(string=hai) anos
TextureFormat.h 1afdb90909 file textures use stack allocators, simplified file texture and png %!s(int64=3) %!d(string=hai) anos
VertexBuffer.cpp 9398efdd34 vertext buffer and vertext attributes %!s(int64=3) %!d(string=hai) anos
VertexBuffer.h 9398efdd34 vertext buffer and vertext attributes %!s(int64=3) %!d(string=hai) anos
Window.cpp e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos
Window.h e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos
WindowOptions.cpp e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos
WindowOptions.h e3afd01bbb window and options %!s(int64=3) %!d(string=hai) anos