#ifndef BUTTON_H #define BUTTON_H class Button final { friend class Buttons; int key; int downTime; int keyboardUp; int keyboardDown; bool controllerDown; bool released; const char* name; public: Button(int key, const char* name); bool isDown() const; int getDownTime() const; bool wasReleased() const; const char* getName() const; private: void tick(); }; #endif