#ifndef GAMINGCORE_IMAGE_HPP #define GAMINGCORE_IMAGE_HPP import Core.List; import Core.Types; namespace Core { struct Image8 { List data{}; int width = 0; int height = 0; int channels = 0; bool read(const char* path); }; struct Image16 { List data{}; int width = 0; int height = 0; int channels = 0; bool read(const char* path); }; } #endif