#include "libs/enet/include/enet.h" #include "network/Packet.h" static_assert(sizeof(float) == sizeof(uint32), "sizeof(float) != sizeof(uint32)"); InPacket::InPacket(const void* data, int size) : data(static_cast(data)), size(size), index(0) { } bool InPacket::read(void* buffer, int length) { if(index + length > size) { return true; } memcpy(buffer, data + index, length); index += length; return false; } bool InPacket::read(uint8& u) { return read(&u, sizeof(u)); } bool InPacket::read(uint16& u) { if(read(&u, sizeof(u))) { return true; } u = ntohs(u); return false; } bool InPacket::read(uint32& u) { if(read(&u, sizeof(u))) { return true; } u = ntohl(u); return false; } bool InPacket::read(int8& s) { uint8 u; if(read(u)) { return true; } if(u < 128) { s = static_cast(u) - 128; } else { s = u - 128; } return false; } bool InPacket::read(int16& s) { uint16 u; if(read(u)) { return true; } if(u < 32768) { s = static_cast(u) - 32768; } else { s = u - 32768; } return false; } bool InPacket::read(int32& s) { uint32 u; if(read(u)) { return true; } if(u < 2147483648) { s = static_cast(u) - 2147483648; } else { s = u - 2147483648; } return false; } bool InPacket::read(float& f) { uint32 u; if(read(u)) { return true; } memcpy(&f, &u, sizeof(float)); return false; } OutPacket::OutPacket(int initialSize) : buffer(initialSize) { } OutPacket& OutPacket::writeU8(uint8 u) { buffer.add(u); return *this; } OutPacket& OutPacket::writeU16(uint16 u) { u = htons(u); buffer.add(u); return *this; } OutPacket& OutPacket::writeU32(uint32 u) { u = htonl(u); buffer.add(u); return *this; } OutPacket& OutPacket::writeS8(int8 s) { if(s < 0) { return writeU8(s + 128); } return writeU8(static_cast(s) + 128u); } OutPacket& OutPacket::writeS16(int16 s) { if(s < 0) { return writeU16(s + 32768); } return writeU16(static_cast(s) + 32768u); } OutPacket& OutPacket::writeS32(int32 s) { if(s < 0) { return writeU32(s + 2147483648); } return writeU32(static_cast(s) + 2147483648u); } OutPacket& OutPacket::writeFloat(float f) { uint32 u; memcpy(&u, &f, sizeof(float)); return writeU32(u); }