#include "data/BitArray.h" #include "math/Math.h" #include "utils/Utility.h" static int roundUpDivide(int a, int b) { if(a % b == 0) { return a / b; } return a / b + 1; } static constexpr int INT_BITS = sizeof(int) * 8; static constexpr int DIVIDE_BITS = Math::roundUpLog2(INT_BITS); static int readBits(const int* data, int index, int bits) { int dataIndexA = (index * bits) >> DIVIDE_BITS; int dataIndexB = ((index + 1) * bits) >> DIVIDE_BITS; int shifts = (index * bits) & (INT_BITS - 1); if(dataIndexA == dataIndexB) { return (data[dataIndexA] >> shifts) & ((1 << bits) - 1); } int bitsInA = INT_BITS - shifts; int r = (data[dataIndexA] >> shifts) & ((1 << bitsInA) - 1); r |= (data[dataIndexB] & ((1 << (bits - bitsInA)) - 1)) << bitsInA; return r; } static void setBits(int* data, int index, int bits, int value) { int mask = (1 << bits) - 1; value &= mask; int dataIndexA = (index * bits) >> DIVIDE_BITS; int dataIndexB = ((index + 1) * bits) >> DIVIDE_BITS; int shifts = (index * bits) & (INT_BITS - 1); data[dataIndexA] &= ~(mask << shifts); data[dataIndexA] |= (value << shifts); if(dataIndexA != dataIndexB) { int leftBits = bits - (INT_BITS - shifts); data[dataIndexB] &= ~((1 << leftBits) - 1); data[dataIndexB] |= (value >> (INT_BITS - shifts)); } } static int getArrayLength(int length, int bits) { return roundUpDivide(length * bits, sizeof(int) * 8); } BitArray::BitArray() : length(0), bits(0), data(nullptr) { } static int* allocate(int length, int bits) { int l = getArrayLength(length, bits); int* a = new int[l]; memset(a, 0, static_cast(l) * sizeof(int)); return a; } BitArray::BitArray(int length_, int bits_) : length(length_), bits(bits_), data(nullptr) { if(length > 0 && bits > 0) { data = allocate(length, bits); } } BitArray::BitArray(const BitArray& other) : BitArray(other.length, other.bits) { for(int i = 0; i < length; i++) { set(i, other.get(i)); } } BitArray::BitArray(BitArray&& other) : BitArray() { swap(other); } BitArray::~BitArray() { delete[] data; } BitArray& BitArray::operator=(BitArray other) { swap(other); return *this; } BitArray& BitArray::set(int index, int value) { setBits(data, index, bits, value); return *this; } int BitArray::get(int index) const { return readBits(data, index, bits); } int BitArray::getLength() const { return length; } int BitArray::getBits() const { return bits; } int BitArray::getInternalByteSize() const { if(bits <= 0 || length <= 0) { return 0; } return getArrayLength(length, bits) * static_cast(sizeof(int)); } int BitArray::select(int index) const { if(index <= 0) { return -1; } int found = 0; int end = getArrayLength(length, bits); for(int i = 0; i < end; i++) { int ones = Core::popcount(data[i]); found += ones; if(found >= index) { found -= ones; int a = i * 32 - 1; int d = data[i]; while(found < index) { found += d & 1; d >>= 1; a++; } return a; } } return -1; } void BitArray::fill(int value) { for(int i = 0; i < length; i++) { set(i, value); } } void BitArray::resize(int newLength, int newBits) { int* newData = allocate(newLength, newBits); int end = Math::min(length, newLength); for(int i = 0; i < end; i++) { setBits(newData, i, newBits, get(i)); } for(int i = end; i < newLength; i++) { setBits(newData, i, newBits, 0); } delete[] data; data = newData; bits = newBits; length = newLength; } void BitArray::swap(BitArray& other) { Core::swap(length, other.length); Core::swap(bits, other.bits); Core::swap(data, other.data); }