#include #include "network/Client.h" Client::Client() : client(nullptr), connection(nullptr) { ENet::add(); } Client::~Client() { disconnect(); enet_host_destroy(client); ENet::remove(); } Error Client::start() { assert(client == nullptr); if(ENet::hasError()) { return {"cannot initialize enet"}; } client = enet_host_create(nullptr, 1, 2, 0, 0); if(client == nullptr) { return {"cannot create enet client host"}; } return {}; } Error Client::connect(const char* server, Port port, int timeout) { assert(client != nullptr); assert(connection == nullptr); ENetAddress address; memset(&address, 0, sizeof(ENetAddress)); ENetEvent event; enet_address_set_host(&address, server); address.port = port; connection = enet_host_connect(client, &address, 3, 0); if(connection == nullptr) { return {"server is not available"}; } if(enet_host_service(client, &event, timeout) <= 0 || event.type != ENET_EVENT_TYPE_CONNECT) { disconnect(); return {"connection failed"}; } return {}; } void Client::disconnect() { if(connection == nullptr) { return; } ENetEvent e; enet_peer_disconnect(connection, 0); while(enet_host_service(client, &e, 3000) > 0) { switch(e.type) { case ENET_EVENT_TYPE_RECEIVE: enet_packet_destroy(e.packet); break; case ENET_EVENT_TYPE_DISCONNECT: connection = nullptr; return; default: break; } } enet_peer_reset(connection); connection = nullptr; } void Client::send(OutPacket& p) { assert(client != nullptr); if(p.packet != nullptr) { p.packet->dataLength = p.index; enet_peer_send(connection, p.channel, p.packet); p.packet = nullptr; } }