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- #include <cassert>
- #include <iostream>
- #include <vector>
- struct A {
- static int instances;
- int a;
- A(int a) : a(a) {
- // std::cout << "construct A " << a << "\n";
- instances += a;
- }
- A(const A& other) : a(other.a) {
- // std::cout << "copy construct A " << a << "\n";
- instances += a;
- }
- A(A&& other) : a(other.a) {
- // std::cout << "move construct A " << a << "\n";
- instances += a;
- }
- A& operator=(const A& other) {
- instances -= a;
- a = other.a;
- instances += a;
- // std::cout << "copy assignment A " << a << "\n";
- return *this;
- }
- A& operator=(A&& other) {
- instances -= a;
- a = other.a;
- instances += a;
- // std::cout << "move assignment A " << a << "\n";
- return *this;
- }
- ~A() {
- // std::cout << "destruct A " << a << "\n";
- instances -= a;
- }
- };
- int A::instances = 0;
- template<typename T>
- class Vector {
- char* data;
- int capacity;
- int elements;
- public:
- Vector() : data(nullptr), capacity(0), elements(0) {
- }
- ~Vector() {
- destroy();
- }
- // allocate new storage for copies
- Vector(const Vector& other) : data(allocate(other.capacity)), capacity(other.capacity), elements(other.elements) {
- // copy data into new storage
- other.copyTo(data);
- }
- Vector& operator=(const Vector& other) {
- if(this != &other) {
- // clear current resources
- destroy();
- // allocate new storage for copies
- data = allocate(other.capacity);
- capacity = other.capacity;
- elements = other.elements;
- // copy data into new storage
- other.copyTo(data);
- }
- return *this;
- }
- // acquire the given other vector
- Vector(Vector&& other) : data(other.data), capacity(other.capacity), elements(other.elements) {
- // remove everything from the other vector
- other.reset();
- }
- Vector& operator=(Vector&& other) {
- if(this != &other) {
- // clear current resources
- destroy();
- // acquire the given other vector
- data = other.data;
- capacity = other.capacity;
- elements = other.elements;
- // remove everything from the other vector
- other.reset();
- }
- return *this;
- }
- void reserve(int size) {
- if(size <= capacity) {
- return;
- }
- capacity = size;
- char* newData = allocate(capacity);
- // nothing todo without any old data
- if(data == nullptr) {
- data = newData;
- return;
- }
- // there are elements which need to be moved
- moveTo(newData);
- destroy();
- data = newData;
- }
- void resize(int size, const T& t) {
- if(size > elements) {
- // move existing object to new storage
- char* newData = allocate(size);
- moveTo(newData);
- destroy();
- data = newData;
- capacity = size;
- // fill the rest with the given object
- for(int i = elements; i < size; i++) {
- push_back(t);
- }
- } else if(size < elements) {
- // remove objects until the size matches
- for(int i = size; i < elements; i++) {
- (*pointer(data, i)).~T();
- }
- elements = size;
- }
- }
- void resize(int size) {
- resize(size, T());
- }
- void push_back(const T& t) {
- ensureCapacity();
- new(pointer(data, elements++)) T(t);
- }
- void push_back(T&& t) {
- ensureCapacity();
- // && would be lost without std::move
- new(pointer(data, elements++)) T(std::move(t));
- }
- T& operator[](int index) {
- return *pointer(data, index);
- }
- const T& operator[](int index) const {
- return *pointer(data, index);
- }
- T& at(int index) {
- // std states "at" is [] with range check
- assert(index >= 0 && index < elements);
- return (*this)[index];
- }
- const T& at(int index) const {
- // std states "at" is [] with range check
- assert(index >= 0 && index < elements);
- return (*this)[index];
- }
- int size() const {
- return elements;
- }
- T* begin() {
- return pointer(data, 0);
- }
- T* end() {
- return pointer(data, elements);
- }
- const T* begin() const {
- return pointer(data, 0);
- }
- const T* end() const {
- return pointer(data, elements);
- }
- void erase(T* from, T* to) {
- T* remove = from;
- T* move = to;
- T* stop = end();
- // fill the hole by moving following objects as long as possible
- while(remove != to && move != stop) {
- *remove = std::move(*move);
- remove++;
- move++;
- }
- // remove left over objects
- while(remove != stop) {
- remove->~T();
- remove++;
- elements--;
- }
- }
- void erase(T* start) {
- erase(start, start + 1);
- }
- T* as_array() {
- return begin();
- }
- const T* as_array() const {
- return begin();
- }
- private:
- static char* allocate(int length) {
- return new char[sizeof(T) * length];
- }
- static T* pointer(char* data, int index) {
- return reinterpret_cast<T*>(data) + index;
- }
- static const T* pointer(const char* data, int index) {
- return reinterpret_cast<const T*>(data) + index;
- }
- void ensureCapacity() {
- if(elements >= capacity) {
- // doubling the size amortizes costs
- reserve(capacity == 0 ? 1 : capacity * 2);
- }
- }
- void copyTo(char* newData) const {
- for(int i = 0; i < elements; i++) {
- new(pointer(newData, i)) T(*pointer(data, i));
- }
- }
- void moveTo(char* newData) {
- for(int i = 0; i < elements; i++) {
- new(pointer(newData, i)) T(std::move(*pointer(data, i)));
- }
- }
- void destroy() {
- callDestructors();
- delete[] data;
- }
- void reset() {
- data = nullptr;
- capacity = 0;
- elements = 0;
- }
- void callDestructors() {
- // placement new needs explicit destructor calling
- for(int i = 0; i < elements; i++) {
- (*pointer(data, i)).~T();
- }
- }
- };
- void printError(int number) {
- std::cout << "\033[0;31mError " << number << "\033[0m\n";
- }
- template<typename V>
- void test() {
- {
- const int elements = 2;
- V v;
- for(int i = 0; i < elements; i++) {
- v.push_back(A(i));
- }
- const V& cv = v;
- for(int i = 0; i < elements; i++) {
- if(v[i].a != i || cv[i].a != i || v.at(i).a != i || cv.at(i).a != i) {
- printError(1);
- }
- }
- if(v.size() != elements) {
- printError(2);
- }
- }
- {
- V v1;
- v1.push_back(A(10));
- V v2 = v1;
- V v3;
- v3.push_back(A(20));
- v3 = v1;
- if(v1[0].a != 10 || v2[0].a != 10 || v3[0].a != 10) {
- printError(3);
- }
- V v4 = std::move(v1);
- V v5(std::move(v2));
- V v6;
- v6 = std::move(v3);
- if(v1.size() != 0 || v2.size() != 0 || v3.size() != 0 || v4.size() != 1 || v5.size() != 1 || v6.size() != 1) {
- printError(4);
- }
- }
- {
- V v;
- v.resize(1, A(8));
- v.resize(3, A(9));
- if(v.size() != 3 || v[0].a != 8 || v[1].a != 9 || v[2].a != 9) {
- printError(5);
- }
- v.resize(1, A(10));
- if(v.size() != 1 || v[0].a != 8) {
- printError(6);
- }
- }
- {
- V v;
- v.push_back(A(20));
- v.push_back(A(21));
- v.push_back(A(22));
- v.erase(v.begin() + 1);
- if(v.size() != 2 || v[0].a != 20 || v[1].a != 22) {
- printError(7);
- }
- v.erase(v.begin(), v.end());
- if(v.size() != 0) {
- printError(8);
- }
- }
- if(A::instances != 0) {
- std::cout << "object counter is not 0: " << A::instances << "\n";
- }
- }
- int main() {
- test<Vector<A>>();
- std::cout << "--------------------------\n";
- test<std::vector<A>>();
- }
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