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@@ -6,6 +6,12 @@
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#include "gaming-core/utils/ArrayList.h"
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#include "gaming-core/utils/ArrayList.h"
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#include "gaming-core/utils/Logger.h"
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#include "gaming-core/utils/Logger.h"
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+#include "Entity.h"
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+#include "Map.h"
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+#include "PathFinder.h"
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+#include "Position.h"
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+#include "Tile.h"
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+
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// All implementations in this class use ints insteads of size_t because size_t
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// All implementations in this class use ints insteads of size_t because size_t
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// is interely slow compared to ints. C++20 also adds new methods to call for
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// is interely slow compared to ints. C++20 also adds new methods to call for
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// signed container sizes. Several online resources also suggest to use unsigned
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// signed container sizes. Several online resources also suggest to use unsigned
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