#ifndef SOCKET_H #define SOCKET_H class Socket final { public: Socket(); ~Socket(); Socket(const Socket& other) = delete; Socket(Socket&& other) = delete; Socket& operator=(const Socket& other) = delete; Socket& operator=(Socket&& other) = delete; bool start(uint16_t port); int waitForClients(int timeoutMillis) const; bool readConsole(char* buffer, size_t bufferLength, int timeoutMillis) const; private: int id; }; #endif