@@ -8,6 +8,8 @@ Game::Game() : activeX(-1), activeY(-1), directionX(0), directionY(0), state(SEL
}
void Game::reset() {
+ state = SELECTION;
+ lastLocation = 0;
activeX = -1;
activeY = -1;
for(uint x = 0; x < 9; x++) {