@@ -20,10 +20,6 @@ void Game::reset() {
fields[4][2] = EMPTY;
fields[5][2] = WHITE;
fields[7][2] = WHITE;
-
- fields[2][0] = WHITE;
- fields[1][0] = EMPTY;
- fields[1][1] = EMPTY;
}
void Game::reset(String& output) {