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- /**
- @page Installation Installation
- ENet should be trivially simple to integrate with most applications.
- First, make sure you download the latest source distribution at @ref Downloads.
- @section Unix Unix-like Operating Systems
- If you are using an ENet release, then you should simply be able to build it
- by doing the following:
- ./configure && make && make install
- If you obtained the package from github, you must have automake and autoconf
- available to generate the build system first by doing the following command
- before using the above mentioned build procedure:
- autoreconf -vfi
- @subsection SolarisBSD Solaris and BSD
- When building ENet under Solaris, you must specify the -lsocket and
- -lnsl parameters to your compiler to ensure that the sockets library
- is linked in.
- @section Windows Microsoft Windows
- You may simply use the included "enet.lib" or "enet64.lib" static libraries.
- However, if you wish to build the library yourself, then the following
- instructions apply:
- There is an included MSVC 6 project (enet.dsp) which you may use to
- build a suitable library file. Alternatively, you may simply drag all
- the ENet source files into your main project.
- You will have to link to the Winsock2 libraries, so make sure to add
- ws2_32.lib and winmm.lib to your library list (Project Settings | Link |
- Object/library modules).
- @subsection enet.dsp Building with the included enet.dsp
- Load the included enet.dsp. MSVC may ask you to convert it if you
- are on a newer version of MSVC - just allow the conversion and save
- the resulting project as "enet" or similar. After you build this
- project, it will output an "enet.lib" file to either the "Debug/"
- or "Release/" directory, depending on which configuration you have
- selected to build. By default, it should produce "Debug/enet.lib".
- You may then copy the resulting "enet.lib" file and the header files
- found in the "include/" directory to your other projects and add it to
- their library lists. Make sure to also link against "ws2_32.lib" and
- "winmm.lib" as described above.
- @subsection DLL DLL
- If you wish to build ENet as a DLL you must first define ENET_DLL
- within the project (Project Settings | C/C++ | Preprocessor |
- Preprocessor definitions) or, more invasively, simply define ENET_DLL
- at the top of enet.h.
- */
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