RayTrace.h 172 B

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  1. #ifndef RAYTRACE_H
  2. #define RAYTRACE_H
  3. #include "math/Vector.h"
  4. struct RayTrace final {
  5. enum class Type { AIR, BLOCK };
  6. Type type;
  7. IntVector3 block;
  8. };
  9. #endif