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wrapper
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
FontRenderer.cpp
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
FontRenderer.h
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Framebuffers.cpp
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ba4769b104
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Framebuffers.h
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8737a41249
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Mesh.cpp
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Mesh.h
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
NoiseTexture.cpp
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4c9282f3e0
smooth shadow experiments
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%!s(int64=4) %!d(string=hai) anos |
NoiseTexture.h
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
RenderSettings.cpp
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4bfdf82dff
refactoring
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%!s(int64=4) %!d(string=hai) anos |
RenderSettings.h
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4bfdf82dff
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Shaders.cpp
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ba4769b104
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Shaders.h
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8737a41249
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Texture.cpp
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
Texture.h
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ea2781d793
refactoring
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%!s(int64=4) %!d(string=hai) anos |
WindowSize.cpp
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ba4769b104
refactoring
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%!s(int64=4) %!d(string=hai) anos |
WindowSize.h
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8737a41249
refactoring
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%!s(int64=4) %!d(string=hai) anos |