Sen descrición

Kajetan Johannes Hammerle e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
client e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
engine e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
math f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix %!s(int64=6) %!d(string=hai) anos
resources 5a7c7d02b4 init %!s(int64=6) %!d(string=hai) anos
shader e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
world e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
.gitignore 5a7c7d02b4 init %!s(int64=6) %!d(string=hai) anos
MainClient.cpp 1adc6a5773 post effects by drawing into framebuffer (blending does not work yet), %!s(int64=6) %!d(string=hai) anos
MainServer.cpp 2f3f409bf0 refactoring, tps and fps clock %!s(int64=6) %!d(string=hai) anos
Makefile e9ab0262bd shader tests, chunk / world rendering tests %!s(int64=6) %!d(string=hai) anos
specs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix %!s(int64=6) %!d(string=hai) anos