Kajetan Johannes Hammerle f646e22cc7 usage of new typed buffer 3 anni fa
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renderer f646e22cc7 usage of new typed buffer 3 anni fa
Engine.cpp f646e22cc7 usage of new typed buffer 3 anni fa
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 3 anni fa
FontRenderer.cpp 3f6300ad51 update to new gaming core 3 anni fa
FontRenderer.h 3f6300ad51 update to new gaming core 3 anni fa
Framebuffers.cpp 04c83eda84 framebuffer moved to gaming core 3 anni fa
Framebuffers.h 04c83eda84 framebuffer moved to gaming core 3 anni fa
Mesh.cpp f646e22cc7 usage of new typed buffer 3 anni fa
Mesh.h f646e22cc7 usage of new typed buffer 3 anni fa
NoiseTexture.cpp 04c83eda84 framebuffer moved to gaming core 3 anni fa
NoiseTexture.h 04c83eda84 framebuffer moved to gaming core 3 anni fa
RenderSettings.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
RenderSettings.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Renderer.h 346f7317a1 shader moved to gaming core 3 anni fa
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Shaders.h 346f7317a1 shader moved to gaming core 3 anni fa
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 3 anni fa
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 3 anni fa