Game.h 351 B

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  1. #ifndef GAME_H
  2. #define GAME_H
  3. #include "client/input/Controller.h"
  4. #include "common/block/BlockRegistry.h"
  5. #include "common/world/World.h"
  6. namespace Game {
  7. extern BlockRegistry blockRegistry;
  8. extern World world;
  9. extern Controller controller;
  10. bool init();
  11. void tick();
  12. void renderWorld();
  13. void renderOverlay();
  14. }
  15. #endif