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FontRenderer.cpp
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0d2076f913
bool for ssao, reintegration of text layer
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%!s(int64=5) %!d(string=hai) anos |
FontRenderer.h
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240ded2c84
recoding / refactoring for the most of the client code, framebuffer test
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%!s(int64=5) %!d(string=hai) anos |
Framebuffer.cpp
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b8262b7356
shadow experiments
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%!s(int64=5) %!d(string=hai) anos |
Framebuffer.h
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c710444575
shader improvements
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%!s(int64=5) %!d(string=hai) anos |
Mesh.cpp
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58019f2b9c
ssao cleanup
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%!s(int64=5) %!d(string=hai) anos |
Mesh.h
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240ded2c84
recoding / refactoring for the most of the client code, framebuffer test
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%!s(int64=5) %!d(string=hai) anos |
NoiseTexture.cpp
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58019f2b9c
ssao cleanup
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%!s(int64=5) %!d(string=hai) anos |
NoiseTexture.h
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3e19acc957
experimental ssao shader
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%!s(int64=5) %!d(string=hai) anos |
Shader.cpp
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3e19acc957
experimental ssao shader
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%!s(int64=5) %!d(string=hai) anos |
Shader.h
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3e19acc957
experimental ssao shader
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%!s(int64=5) %!d(string=hai) anos |
Texture.cpp
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3e19acc957
experimental ssao shader
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%!s(int64=5) %!d(string=hai) anos |
Texture.h
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3e19acc957
experimental ssao shader
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%!s(int64=5) %!d(string=hai) anos |