RenderSettings.h 226 B

123456789101112131415
  1. #ifndef RENDERSETTINGS_H
  2. #define RENDERSETTINGS_H
  3. #include "client/math/Vector.h"
  4. struct RenderSettings final {
  5. RenderSettings();
  6. bool ssao;
  7. bool shadows;
  8. float testRadius;
  9. float testBias;
  10. };
  11. #endif