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- #ifndef RENDERSETTINGS_H
- #define RENDERSETTINGS_H
- #include "client/math/Vector.h"
- struct RenderSettings final {
- RenderSettings();
-
- bool ssao;
- bool shadows;
- float testRadius;
- float testBias;
- float bump;
- int factor;
- bool dirtyFactor;
- };
- #endif
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