WorldPackets.h 215 B

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  1. #ifndef WORLD_PACKETS_H
  2. #define WORLD_PACKETS_H
  3. #include "server/World.h"
  4. #include "server/entities/ServerPlayer.h"
  5. namespace WorldPackets {
  6. void sendChunk(ServerPlayer& p, World& w, int cx, int cz);
  7. }
  8. #endif