NoiseTexture.h 197 B

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  1. #ifndef NOISETEXTURE_H
  2. #define NOISETEXTURE_H
  3. #include "rendering/Texture.h"
  4. class NoiseTexture final {
  5. Texture texture;
  6. public:
  7. bool init();
  8. void bindTo(int index) const;
  9. };
  10. #endif