Kajetan Johannes Hammerle 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos
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commands aa8d558037 buggy player client server sync %!s(int64=3) %!d(string=hai) anos
entities 6cc05eb2b3 intelligent client server player position sync (anticheat) %!s(int64=3) %!d(string=hai) anos
packets 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos
snuviscript 31df948133 most services on server are now in global namespaces %!s(int64=3) %!d(string=hai) anos
Game.cpp 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos
Game.h 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos
GameServer.cpp 86ebd10fe2 blocks are a global namespace %!s(int64=3) %!d(string=hai) anos
GameServer.h e725abac55 server moved to game server %!s(int64=3) %!d(string=hai) anos
Main.cpp 0931cffcba cheatable player client / server sync %!s(int64=3) %!d(string=hai) anos
World.cpp 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos
World.h 8780546f11 world split over server and client %!s(int64=3) %!d(string=hai) anos