Kajetan Johannes Hammerle 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
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renderer 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
wrapper 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
Engine.cpp 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
FontRenderer.cpp 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
FontRenderer.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
Framebuffers.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co 4 ani în urmă
Framebuffers.h fbf66f4357 integration of gaming core, clean up, removal of uints and co 4 ani în urmă
Mesh.cpp 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
Mesh.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 ani în urmă
NoiseTexture.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co 4 ani în urmă
NoiseTexture.h 832af4146c texture and file texture moved to gaming core 4 ani în urmă
RenderSettings.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
RenderSettings.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
Renderer.h 346f7317a1 shader moved to gaming core 4 ani în urmă
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
Shaders.h 346f7317a1 shader moved to gaming core 4 ani în urmă
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 ani în urmă
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 ani în urmă