Nav apraksta

Kajetan Johannes Hammerle 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
client 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
data 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map 5 gadi atpakaļ
engine 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
math 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
resources 5a7c7d02b4 init 5 gadi atpakaļ
shader 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
world 34d2cd669e experimental ssao implementation 5 gadi atpakaļ
.gitignore 5a7c7d02b4 init 5 gadi atpakaļ
LineCounter.jar 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
MainClient.cpp 1adc6a5773 post effects by drawing into framebuffer (blending does not work yet), 5 gadi atpakaļ
MainServer.cpp 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map 5 gadi atpakaļ
MainTest.cpp 57a29fe073 main for unit tests, unit test wrapper, unsorted array list and hash map 5 gadi atpakaļ
Makefile 7b1d7cb4c4 improved shader stages(class for each, ...), refactoring, improved ssao 5 gadi atpakaļ
specs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix 5 gadi atpakaļ