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Frustum.cpp
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ab55794d6b
further work on quaternions, removal of camera and ray, shadow tests
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%!s(int64=4) %!d(string=hai) anos |
Frustum.h
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ab55794d6b
further work on quaternions, removal of camera and ray, shadow tests
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%!s(int64=4) %!d(string=hai) anos |
Matrix.cpp
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6ead42ed60
efficient matrix rotation using intrinsics
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%!s(int64=4) %!d(string=hai) anos |
Matrix.h
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6ead42ed60
efficient matrix rotation using intrinsics
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%!s(int64=4) %!d(string=hai) anos |
MatrixStack.cpp
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8692386f41
new code formatting
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%!s(int64=4) %!d(string=hai) anos |
MatrixStack.h
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8692386f41
new code formatting
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%!s(int64=4) %!d(string=hai) anos |
Plane.cpp
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55e1bae891
experimental calculation of the volume of the shadow map
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%!s(int64=4) %!d(string=hai) anos |
Plane.h
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55e1bae891
experimental calculation of the volume of the shadow map
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%!s(int64=4) %!d(string=hai) anos |
Quaternion.cpp
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3f67bfe7ad
cleanup, squad fix for same quaternions, editor mode
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%!s(int64=4) %!d(string=hai) anos |
Quaternion.h
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cec235d29d
squad for quaternions
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%!s(int64=4) %!d(string=hai) anos |
Vector.cpp
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ad8be1d9ca
quaternions for camera points
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%!s(int64=4) %!d(string=hai) anos |
Vector.h
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ad8be1d9ca
quaternions for camera points
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%!s(int64=4) %!d(string=hai) anos |