Triangle.h 305 B

12345678910111213141516171819
  1. #ifndef TRIANGLE_H
  2. #define TRIANGLE_H
  3. #include "client/rendering/Vertex.h"
  4. class Triangle final {
  5. Vertex a;
  6. Vector3 normalA;
  7. Vertex b;
  8. Vector3 normalB;
  9. Vertex c;
  10. Vector3 normalC;
  11. public:
  12. Triangle();
  13. Triangle(const Vertex& a, const Vertex& b, const Vertex& c);
  14. };
  15. #endif