NoiseTexture.h 221 B

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  1. #ifndef NOISETEXTURE_H
  2. #define NOISETEXTURE_H
  3. #include "gaming-core/rendering/FileTexture.h"
  4. class NoiseTexture final {
  5. Texture texture;
  6. public:
  7. NoiseTexture();
  8. void bindTo(int index) const;
  9. };
  10. #endif