Kajetan Johannes Hammerle 50cabc7b1d shadows work again %!s(int64=3) %!d(string=hai) anos
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input b3813676f1 auto camera mode along points %!s(int64=3) %!d(string=hai) anos
math ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
network c4789cf526 added missing finals for structs and classes %!s(int64=4) %!d(string=hai) anos
rendering 50cabc7b1d shadows work again %!s(int64=3) %!d(string=hai) anos
utils 4c682b60c0 removal of std maps and vectors, removal of several dynamic memory %!s(int64=3) %!d(string=hai) anos
Game.cpp 50cabc7b1d shadows work again %!s(int64=3) %!d(string=hai) anos
Game.h ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos
Main.cpp ab55794d6b further work on quaternions, removal of camera and ray, shadow tests %!s(int64=3) %!d(string=hai) anos