RenderSettings.h 249 B

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  1. #ifndef RENDERSETTINGS_H
  2. #define RENDERSETTINGS_H
  3. #include "client/math/Vector.h"
  4. struct RenderSettings {
  5. RenderSettings();
  6. bool useSSAO;
  7. float testRadius;
  8. float testBias;
  9. bool ortho;
  10. Vector testOrthoCenter;
  11. };
  12. #endif