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- #include "client/rendering/gui/GUI.h"
- GUI::GUI()
- {
- }
- GUI::~GUI()
- {
- }
- GUI* GUI::tick(KeyManager& keyManager, MouseManager& mouseManager)
- {
- return this;
- }
- void GUI::render2DTick(Shader& shader, DirectRenderer& dr, float lag)
- {
-
- }
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