CommandTypes.h 261 B

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  1. #ifndef COMMANDTYPES_H
  2. #define COMMANDTYPES_H
  3. #include "gaming-core/utils/StringBuffer.h"
  4. #include "gaming-core/utils/SplitString.h"
  5. typedef StringBuffer<32> CommandName;
  6. typedef StringBuffer<256> RawCommand;
  7. typedef SplitString<256> CommandArguments;
  8. #endif