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- project('cubes plus plus', 'cpp')
- src_common = [
- 'common/Block.cpp',
- 'common/BlockStorage.cpp',
- 'common/Box.cpp',
- 'common/entities/Entity.cpp',
- 'common/network/toserver/PlayerUpdatePacket.cpp',
- 'common/network/toclient/EntityUpdatePacket.cpp',
- ]
- src_server = ['server/Main.cpp',
- 'server/Game.cpp',
- 'server/World.cpp',
- 'server/commands/Commands.cpp',
- 'server/commands/DefaultCommands.cpp',
- 'server/commands/SnuviCommands.cpp',
- 'server/snuviscript/Snuvi.cpp',
- 'server/GameServer.cpp',
- 'server/entities/ServerPlayer.cpp',
- 'server/packets/WorldPackets.cpp',
- ]
- src_client = ['client/Main.cpp',
- 'client/rendering/Engine.cpp',
- 'client/rendering/Mesh.cpp',
- 'client/Game.cpp',
- 'client/GameClient.cpp',
- 'client/World.cpp',
- 'client/rendering/ShaderMatrix.cpp',
- 'client/input/Controller.cpp',
- 'client/rendering/Renderer.cpp',
- 'client/gui/BaseGUI.cpp',
- 'client/gui/StartGUI.cpp',
- 'client/packets/WorldPackets.cpp',
- ]
- sources_test = ['tests/Main.cpp']
- compiler = meson.get_compiler('cpp')
- args = compiler.get_supported_arguments(['-Wall', '-Wextra', '-pedantic', '-Werror', '-DLOG_LEVEL=4'])
- libgamingcore_proj = subproject('gaming-core')
- libgamingcore_dep = libgamingcore_proj.get_variable('libgamingcore_dep')
- common = static_library('common',
- sources: src_common,
- dependencies: [libgamingcore_dep],
- cpp_args: args)
- common_dep = declare_dependency(
- link_with: common,
- include_directories: libgamingcore_proj.get_variable('libgamingcore_include'))
- if host_machine.system() == 'linux'
- liblonelytiger_proj = subproject('lonely-tiger')
- liblonelytiger_dep = liblonelytiger_proj.get_variable('liblonelytiger_dep')
- executable('game_server',
- sources: src_server,
- dependencies: [liblonelytiger_dep, common_dep],
- cpp_args: args)
- endif
-
- executable('game_tests',
- sources: sources_test,
- cpp_args: args)
-
- executable('game_client',
- sources: src_client,
- dependencies : common_dep,
- cpp_args: args)
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