Kajetan Johannes Hammerle 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
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renderer 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Engine.cpp 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Engine.h 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Framebuffers.cpp 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and %!s(int64=3) %!d(string=hai) anos
Framebuffers.h 9dbdeea32f core update %!s(int64=3) %!d(string=hai) anos
Mesh.cpp 9dbdeea32f core update %!s(int64=3) %!d(string=hai) anos
Mesh.h 9dbdeea32f core update %!s(int64=3) %!d(string=hai) anos
NoiseTexture.cpp 6b65dd0b03 new gaming core version %!s(int64=3) %!d(string=hai) anos
NoiseTexture.h 9dbdeea32f core update %!s(int64=3) %!d(string=hai) anos
RenderSettings.cpp 4c59f1b90c mipmaps, noise experiments %!s(int64=3) %!d(string=hai) anos
RenderSettings.h 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and %!s(int64=3) %!d(string=hai) anos
Renderer.cpp 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Renderer.h 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
ShaderMatrix.cpp 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
ShaderMatrix.h 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Shaders.cpp 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Shaders.h 3dd8a4cd7a removed redundant shader names, gui experiments, core update, %!s(int64=3) %!d(string=hai) anos
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=3) %!d(string=hai) anos
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=3) %!d(string=hai) anos