Kajetan Johannes Hammerle 32c8f9aa77 glfw and gl wrapper moved to gaming core %!s(int64=4) %!d(string=hai) anos
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Framebuffer.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Framebuffer.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Shader.cpp 32c8f9aa77 glfw and gl wrapper moved to gaming core %!s(int64=4) %!d(string=hai) anos
Shader.h ba4769b104 refactoring %!s(int64=4) %!d(string=hai) anos
StreamBuffer.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
StreamBuffer.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
VertexBuffer.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
VertexBuffer.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Window.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Window.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos