.. |
renderer
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7c6689f3c8
client side player physics and collision detection
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3 lat temu |
Engine.cpp
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cc53049cb0
finished client global refactoring
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3 lat temu |
Engine.h
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cc53049cb0
finished client global refactoring
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3 lat temu |
Framebuffers.cpp
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600093a958
update to new core error policy
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3 lat temu |
Framebuffers.h
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600093a958
update to new core error policy
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3 lat temu |
Mesh.cpp
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564e1c2616
engine is global
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3 lat temu |
Mesh.h
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564e1c2616
engine is global
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3 lat temu |
NoiseTexture.cpp
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564e1c2616
engine is global
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3 lat temu |
NoiseTexture.h
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564e1c2616
engine is global
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3 lat temu |
Renderer.cpp
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564e1c2616
engine is global
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3 lat temu |
Renderer.h
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564e1c2616
engine is global
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3 lat temu |
ShaderMatrix.cpp
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cc53049cb0
finished client global refactoring
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3 lat temu |
ShaderMatrix.h
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cc53049cb0
finished client global refactoring
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3 lat temu |
Shaders.cpp
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600093a958
update to new core error policy
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3 lat temu |
Shaders.h
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600093a958
update to new core error policy
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3 lat temu |
Triangle.cpp
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9e6a8c4d85
clean up, removed math lib - replaced by gaming core
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3 lat temu |
Triangle.h
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9e6a8c4d85
clean up, removed math lib - replaced by gaming core
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3 lat temu |
Vertex.cpp
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7c3a4fe538
vertex data moved to triangle and vertex class, normals are calculated
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4 lat temu |
Vertex.h
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6455f20330
new build system
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3 lat temu |