Kajetan Johannes Hammerle 44bcb8995d use clock of gaming core %!s(int64=4) %!d(string=hai) anos
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renderer fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
wrapper 44bcb8995d use clock of gaming core %!s(int64=4) %!d(string=hai) anos
Engine.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Engine.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
FileTexture.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
FileTexture.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
FontRenderer.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
FontRenderer.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Framebuffers.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Framebuffers.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Mesh.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
Mesh.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
NoiseTexture.cpp fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
NoiseTexture.h fbf66f4357 integration of gaming core, clean up, removal of uints and co %!s(int64=4) %!d(string=hai) anos
RenderSettings.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
RenderSettings.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Renderer.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Shaders.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated %!s(int64=4) %!d(string=hai) anos
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core %!s(int64=4) %!d(string=hai) anos