RenderSettings.h 247 B

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  1. #ifndef RENDERSETTINGS_H
  2. #define RENDERSETTINGS_H
  3. struct RenderSettings final {
  4. RenderSettings();
  5. bool ssao;
  6. bool shadows;
  7. float testRadius;
  8. float testBias;
  9. float bump;
  10. int factor;
  11. bool dirtyFactor;
  12. };
  13. #endif