Kajetan Johannes Hammerle f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix %!s(int64=6) %!d(string=hai) anos
..
fragment.fs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix %!s(int64=6) %!d(string=hai) anos
vertex.vs f987f6025d refactoring (static -> class, camera -> shader), engines loads after GL init, model matrix %!s(int64=6) %!d(string=hai) anos