Kajetan Johannes Hammerle 9dbdeea32f core update 4 lat temu
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renderer 6b65dd0b03 new gaming core version 4 lat temu
Engine.cpp 6b65dd0b03 new gaming core version 4 lat temu
Engine.h 7b9003b6dd vertex buffer moved to gaming core, vertex attributes are now set intelligent, stream buffer is removed and replaced by vertex buffer as there is no performance gain right now 4 lat temu
FontRenderer.cpp 9dbdeea32f core update 4 lat temu
FontRenderer.h 9dbdeea32f core update 4 lat temu
Framebuffers.cpp 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 4 lat temu
Framebuffers.h 9dbdeea32f core update 4 lat temu
Mesh.cpp 9dbdeea32f core update 4 lat temu
Mesh.h 9dbdeea32f core update 4 lat temu
NoiseTexture.cpp 6b65dd0b03 new gaming core version 4 lat temu
NoiseTexture.h 9dbdeea32f core update 4 lat temu
RenderSettings.cpp 4c59f1b90c mipmaps, noise experiments 4 lat temu
RenderSettings.h 87b613a0c0 strongly improved ssao shader (by taking linear depth interpolation and 4 lat temu
Renderer.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 lat temu
Renderer.h 9dbdeea32f core update 4 lat temu
Shaders.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 lat temu
Shaders.h 9dbdeea32f core update 4 lat temu
Triangle.cpp 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 lat temu
Triangle.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 lat temu
Vertex.cpp 7c3a4fe538 vertex data moved to triangle and vertex class, normals are calculated 4 lat temu
Vertex.h 9e6a8c4d85 clean up, removed math lib - replaced by gaming core 4 lat temu