#ifndef CONTROLS_H #define CONTROLS_H #include "rendering/Window.h" namespace Controls { extern Window::Controls::ButtonId left; extern Window::Controls::ButtonId right; extern Window::Controls::ButtonId up; extern Window::Controls::ButtonId down; extern Window::Controls::ButtonId jump; extern Window::Controls::ButtonId sneak; extern Window::Controls::ButtonId escape; extern Window::Controls::ButtonId chat; extern Window::Controls::ButtonId enter; extern Window::Controls::ButtonId primaryClick; extern Window::Controls::ButtonId secondaryClick; void init(); bool wasReleased(Window::Controls::ButtonId id); bool isDown(Window::Controls::ButtonId id); } #endif