#ifndef CONTROLLER_H #define CONTROLLER_H #include "input/Button.h" #include "math/Vector.h" struct Controller { Button left; Button right; Button up; Button down; Button jump; Button sneak; Button camLeft; Button camRight; Button camUp; Button camDown; Button leftClick; Button rightClick; Controller(); void init(); Vector2 getMouse() const; Vector2 getMouseChange() const; }; #endif