#ifndef FRAMEBUFFERRECTANGLE_H
#define FRAMEBUFFERRECTANGLE_H

#include <GL/glew.h>
#include <GLFW/glfw3.h>

class FramebufferRectangle
{
public:
    FramebufferRectangle();
    virtual ~FramebufferRectangle();
    
    bool init();
    void draw();
private:
    GLuint vba;
    GLuint vbo;
};

#endif