#ifndef FRAMEBUFFERRECTANGLE_H #define FRAMEBUFFERRECTANGLE_H #include <GL/glew.h> #include <GLFW/glfw3.h> class FramebufferRectangle { public: FramebufferRectangle(); virtual ~FramebufferRectangle(); bool init(); void draw(); private: GLuint vba; GLuint vbo; }; #endif