#ifndef PLANE3D_H #define PLANE3D_H #include "Vector3D.h" class Plane3D { public: Plane3D(); void set(const Vector3D& va, const Vector3D& vb, const Vector3D& vc); float getSignedDistance(float x, float y, float z) const; private: float a = 1.0f; float b = 1.0f; float c = 1.0f; float d = 1.0f; }; #endif