#ifndef FRAMEBUFFERS_H #define FRAMEBUFFERS_H #include "rendering/Framebuffer.h" #include "utils/Size.h" struct Framebuffers final { void resize(const Size& size); Error init(const Size& size); Framebuffer<5> world; Framebuffer<1> ssao; Framebuffer<1> ssaoBlur; Framebuffer<1> shadow; }; #endif