#ifndef FRAMEBUFFERS_H #define FRAMEBUFFERS_H #include "client/rendering/WindowSize.h" #include "client/rendering/wrapper/Framebuffer.h" struct Framebuffers final { Framebuffers(const WindowSize& size); void resize(uint width, uint height); bool hasError() const; Framebuffer world; Framebuffer ssao; Framebuffer ssaoBlur; Framebuffer shadow; }; #endif