#ifndef CONTROLLER_H #define CONTROLLER_H #include "math/Vector.h" #include "rendering/Window.h" namespace Controller { extern Window::Controls::ButtonId left; extern Window::Controls::ButtonId right; extern Window::Controls::ButtonId up; extern Window::Controls::ButtonId down; extern Window::Controls::ButtonId jump; extern Window::Controls::ButtonId sneak; extern Window::Controls::ButtonId camLeft; extern Window::Controls::ButtonId camRight; extern Window::Controls::ButtonId camUp; extern Window::Controls::ButtonId camDown; extern Window::Controls::ButtonId leftClick; extern Window::Controls::ButtonId rightClick; void init(); bool wasReleased(Window::Controls::ButtonId id); bool isDown(Window::Controls::ButtonId id); } #endif